Dec 21, 2006, 05:37 AM // 05:37 | #1 |
Lion's Arch Merchant
Join Date: Jun 2005
Guild: Cult of the Sacred Axe
Profession: W/Mo
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Been gone over a year, whats happened?
Hi people,
I have been out of Guildwars for over 12 months now, only dropping in every once in a while. I originally stopped playing due a bug in the game that caused large amounts of glitching in instanced areas, this has been fixed thank god. I know 2 new chapters have come out, and I recieved a minipet thing on my 12+ character, but what other memorable things have happened? such as changes to the game world, or play mechanics, new items, appearance stuff, price fluctuations etc? any help catching up would be great! |
Dec 21, 2006, 06:25 AM // 06:25 | #2 |
Desert Nomad
Join Date: Aug 2005
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First of all, welcome back. Second of all, this is a good time to ask about new stuff, because Wintersday just started! If you don't remember, it's the GW form of Christmas. With this update, Anet added a few good things. First and foremost, if you disconnect from a mission and relog within 10 minutes, you will be put right back where you were as if you hadn't left. Also, they added a party search function which allows you to find people in whatever town you're in (district doesn't even matter) who are LFG for the same reason you are and instantly group up with them. Also, they've added material storage to store your materials and Anet is going to release holiday hat storage sometime soon, too.
Henchmen are now (somewhat) controllable via the new flag system under the compass. It allows you to position henchmen in strategic places or just get them out of your way in case you need to go solo. With the addition of Nightfall, there are heroes now. Heroes are customizable henchmen that allow you to pick their skills and attributes and weaponry. You can also issue them individual commands that are seperate from the henchmen, and you can also manually decide which skills to use at what time, which is pretty helpful at times. There have been many changes to AI, I'm not sure if you were here when they did this, but monsters now run away when they are hit by AoEs like fire storm and meteor shower. But Anet improved this so they only run if they are below 50% health. With Factions and Nightfall out there are now a total of 10 professions out there. The 4 new ones are the assassin, the ritualist, the dervish, and the paragon. The assassin is a ninja like profession that is meant for hit and run tactics, they can string together powerful dagger attacks and can "shadow step", which allows them to instantly go somewhere else (its pretty cool). The ritualist summons spirits a little like a ranger would to aid your allies or harm your enemies. There are some very potent spirits in a ritualists arsenal, and they also make decent secondary healers. The dervish is a scythe wielding holy-warrior type that utilizes enchantments and a power scythe to deal damage. They can also assume the form of one of the gods for well over a minute and wreak even more havoc. These effects range from healing you when you use a skill to a lot more armor to enchantment removal. The paragon is a spear wielding general type of profession that focuses more on aiding their allies through chants, shouts, and echos. A paragon is a very good addition to a battle and they are very effective as support characters. All I know about prices is that there seems to be a little inflation going on right now. For instance, if you look at the price of weapon mods here on GWG and compare them to what people are asking for in-game, the GWG prices are a little low. A lot of the green items from Tyria that used to be worth a lot of money are almost worthless now except for Rago's Flame staff, which is still worth a good deal of money. Hope this helps, and welcome back! |
Dec 21, 2006, 06:30 AM // 06:30 | #3 |
Frost Gate Guardian
Join Date: Mar 2006
Guild: The Tools
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Well I just came back after a 3 month nreak, and there were a slew of changes. First and foremost I guess with the advent of Nightfall are Heroes. These are like henchman you have a bit more control over, and you, this rocks,you can arrange the skills they use, and what secondary they use as well, very cool.
Also there are new Weapons and Armor that can be Inscribed, well Weps get Inscriptions, Armor gets Insignia, these are mods like the popular 15>50 mod I believe is an Inscription called 'Strength and Honor' and when you apply this to a inscribable weapon, the weapon takes on the traits of the inscription, this is in conjunction with the regular mods for weapons as well. Oh yeah shields are moddable now as well using inscriptions, and 'handles'. Maybe someone else knows of a few of the other major changes these are ones I noticed. There have been a few major updates tweaking armor and stuff, hope you hadnt invested in Superior Absorbtion runes, they are now worth 300g when they were 70-75k when I took my sabbatical. I remember people used to talk about using them as a cash sink, cause your bank only holds 1000k(A problem I would love too have btw), so people were talking about using SupAbsorbs to 'store' your money. I imagine theres some poor sod whos got a storage full of em.... Anyhow I've gotten wholley off topic, my apologies. I will tell you that I am having a great time playing again, waiting patientley for my copy of nightfall too arrive(tried the trial, and the preview wknd). Oh yeah today they added a "Party" panel for people LFG, seems itll become abused by trade, but hopefully they'll sort out the gremlins. Edit:RPG Maniac you did it again...LOL. Struck by the post at the same time(kinda)bug again. Last edited by Grais; Dec 21, 2006 at 06:33 AM // 06:33.. |
Dec 21, 2006, 06:44 AM // 06:44 | #4 |
Desert Nomad
Join Date: Aug 2005
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Lol, I have a tendency to do that sometimes, Grais. But your post reminded me about superior runes. Most of them are WORTHLESS, including superior absorption. Monk superior runes are worth 100g each with maybe a sup healing rune hitting around 1k (dont know exact price on that right now as im off the game for the night) when they used to be 30k+ each. Remember when superior vigor was 100k? Those days are gone, they are around 28k now. Black dye is still the same though, around 7.5k-8k each. They also added white dye to the game now, so no more trying to find the mixture to make it. White dye is about 1k less than black right now, but it's still a nice drop.
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